Also, in many aspects of a game with Ryze, it will be ouctclased by its sorcery counterpart (Phase Rush). It places priority in roaming, as is the main core strength gained via its utility, which limits one's playstyle. Predator: As much as Hokage showed us the value of this keystone, it’s still likely not worth taking in most scenarios. Best in the domination tree, especially since it’ll be procced in nearly all Ryze combos Allows for deceptive burst via a short combo, and allows access into the sustain runes available with the tree. Electrocute: Adds to your damage output.
Overall, in any matchup where you’d actually be able to proc this, it would be outclassed by other keystones in other trees, and though the true damage doesn’t just apply to auto attacks, the sheer tedium of being in combat long enough to make this effect activate makes it obsolete Conqueror: Still not using auto attacks, which unfortunately you must use to proc this. Coupled with the fact that Ryze doesn’t centre on auto attacks, and it’s useless Furthermore, the heal is outmatched by some sustain options in the ‘domination tree’. The movement speed is outmatched by some non-keystone runes when it comes to Ryze. Overall, you’ll never use this effectively in a game Lethal Tempo: Ryze isn’t notorious for building AD or Attack Speed, nor centering around auto attacks. Press The Attack: On Ryze, auto attacks aren’t your primary source of damage, and you certainly won’t use them enough to make effective use of this keystone in nearly all scenarios